PoE – Destructive Sceptres for Crusaders! (Part 2)

PoE – Destructive Sceptres for Crusaders! (Part 2)

PoE – Destructive Sceptres for Crusaders! (Part 2)

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Following Part 1 of this short mini-listicle, let’s take a look at some other incredible Unique Sceptres that exist within the game in Part 2 today.

 

Sceptres are considered extremely powerful weapons for Templars in PoE but certain hybrid builds can also exploit the effectiveness of Sceptres to a certain extent too.

 

After Part 1 has already highlighted a few early-game Unique Sceptres for us previously, Part 2 today will showcase even better ones that you should also keep an eye on throughout your adventures:

 

UNIQUE SCEPTRES (PART 2)

 

  • The Dark Seer – Energy Shield & Mana(Requirements: Level 32, Strength 52, Intelligence 62)

 

  • Damage: 8 to 52.8
  • Attacks per Second: 1.25
  • Critical Strike Chance: 6.2%
  • Effects:
    • +22% Elemental Damage
    • +40% to +60% Global Damage
    • 10% Global Chance to Blind Enemies per Hit
    • Blind does not affect your Chance to Hit
    • Enemies Blinded by you while you are Blinded have ‘Malediction’
    • +1 Maximum Energy Shield per Level
    • +1 Maximum Mana per Level

 

  • The Dark Seer – Energy Shield & Life (Requirements: Level 32, Strength 52, Intelligence 62)

 

  • Damage: 8 to 52.8
  • Attacks per Second: 1.25
  • Critical Strike Chance: 6.2%
  • Effects:
    • +22% Elemental Damage
    • +40% to +60% Global Damage
    • 10% Global Chance to Blind Enemies on hit
    • Blind does not affect your Chance to Hit
    • Enemies Blinded by you while you are Blinded have ‘Malediction’
    • +1 Maximum Energy Shield per Level
    • +1 Maximum Life per Level

 

  • The Dark Seer – Life & Mana (Requirements: Level 32, Strength 52, Intelligence 62)

 

  • Damage: 8 to 52.8
  • Attacks per Second: 1.25
  • Critical Strike Chance: 6.2%
  • Effects:
    • +22% Elemental Damage
    • +40% to +60% Global Damage
    • 10% Global chance to Blind Enemies on hit
    • Blind does not affect your Chance to Hit
    • Enemies Blinded by you while you are Blinded have ‘Malediction’
    • +1 Maximum Life per Level
    • +1 Maximum Mana per Level

 

  • Cerberus Limb (Requirements: Level 47, Strength 81, Intelligence 81)

 

  • Damage: 36 to 66
  • Attacks per Second: 1.4
  • Critical Strike Chance: 6%
  • Effects:
    • +24% Elemental Damage
    • +70% to +100% Spell Damage
    • +15% to +20% Cast Speed
    • 5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
    • +1 Maximum Energy Shield per 5 Armour on Equipped Shield
    • +5 Armour per 5 Evasion Rating on Equipped Shield
    • +20 Evasion Rating per 5 Maximum Energy Shield on Equipped Shield

 

  • Spine of the First Claimant (Requirements: Level 20, Strength 38, Intelligence 38)

 

  • Damage: (39.6 – 46.8) to (59.4 – 70.2)
  • Attacks per Second: 1.47 to 1.54
  • Critical Strike Chance: 6%
  • Effects:
    • +14% Elemental Damage
    • +100% to +140% Physical Damage
    • +40% Damage with Hits against Frozen Enemies
    • +25% to +35% Cold Damage-over-Time (DoT) Multiplier
    • +30% to +50% Cold Damage
    • +5% to +10% Attack Speed
    • +4% to +8% Cast Speed
    • 5% Chance to Freeze

 

Believe it or not, there are even more Unique Sceptres available in PoE as well, with the higher-tiered ones expected to be shown in Part 3 coming within the next few days!

 

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